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Zeno
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Posts: 113
(7/18/03 11:42 am)
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Rules
Rules

1.) No Power or God Modding. Unless I give you permision to play a "Godly" character, there should be no use of impossible-to-defeat-or-destroy characters. No all powerful, omnipotent, do-what-I-feel-like-and-get-away-with-it beings here. You may VOID this rule

2.) No super exaggerated actions. You may not destroy entire towns, cities, races, realities, planets OR galaxies unless otherwise permitted. Your characters, when dead, MAY NOT come back to life, unless specified to me that it's a key element to someone's or a groups' personal plot, and even then, you're not allowed to constantly bring them back. You may VOID this rule.

3.) No taking liberty of another's character without that person's permission... AT ALL. I think this explains itself.

4.) Do not ruin an individual's/group's personal plot. A person may be trying to give depth to their character(s) or may be that person is waiting for another individual within his collaborating group to reply, and wouldn't like if some outside character came out of nowhere to help them out or attack them. You may VOID this rule.

5.) Do not use excessive foul langauge. It's cool sometimes but it can get out of hand. You may VOID this rule.

6.) Use your CHARACTER's name when talking through your character. This entire forum is made up so that anyone can post (except for in Admin boards if there so happens to be any), even people that don't register to the boards can post and reply. In order to "claim" a name so that no one else may use it, simply register your character's name as your User name (local account), check your email for ezboard confirmation requests, initiate the account (the directions are in the email Ezboard sends you), and play your character using that User name.

7.) You must introduce your character first before playing. Create an application sheet and place it in the Shadow Skill Plot board. Be sure to include the following:

Character Name
Age
Height
Weight
Origin
Race (human/elf/droid/etc)
Class (archer/hunter/gunner/etc)
Weapon(s)
Elemental (Magic) or Techniques (Mind powers)
Skills/Super Moves
Likes
Dislikes
Rivals
Family

8.) Use only technology associated with your character's origin or background. If they were born in a small village where the most technologically advanced mechanism is a trench for water, your character must NOT be able to operate even the most simplest of electrical devices unless it's specified that they were taught, or came in constant contact with machinery (say like, droids attack villages and character fights them off).

Any questions? Ask here.

Edited by: Zeno at: 7/18/03 11:43 am
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